Marketplace

The Marketplace is where the community economy lives. It's where Commanders buy, sell, and trade Workers, Ships, and entire Fleets with each other. No fixed prices, no system-controlled supply. Just players deciding what things are worth.
If the Black Market is where you handle currencies, the Marketplace is where you build your arsenal, or sell it to someone who needs it more.
How it works
Every listing is player-set. You decide the price. Buyers decide if it's worth it. Prices shift based on rarity, demand, and what's happening in the game. When a new zone gets popular and everyone wants higher-MP fleets, prices move. When someone lists a Legendary ship, people pay attention. It's a real economy driven by real decisions.
Every listing shows the asset's visual, its stats (MP, fuel percentage, rarity), and the asking price in Cargo. You see exactly what you're getting before you spend anything.
The fee
All Marketplace sales carry a 10% fee on the asset value. If you list a fleet for 1,000 USDC, you receive 900 after the fee. It's the same for everyone, and it keeps the economy healthy.
Why this matters
The Marketplace is how you grow without starting from scratch every time. Found a Commander selling a high-MP fleet they're done with? Buy it and deploy it today. Got assets collecting dust in your inventory? List them and let someone else put them to work.
It also means that what you build has real value beyond your own operations. The Workers you recruit, the Ships you acquire, the Fleets you assemble, they're all tradeable. If you ever move on, your assets don't disappear. Someone else picks them up and keeps flying.
That's a real player economy. Not a feature. A community. The trading floor went quiet for a while. It's not quiet anymore.