Wick's Dice

"Put your cargo where your mouth is, pilot."
That's Wick. He runs the Black Market. He runs this table. And he's been taking people's Cargo since before you got here.
Wick's Dice is a risk-calibration challenge. You set the terms. Wick accepts them. The dice decide. Unlike Warp Drive, which is about timing and nerve, this is about one thing: how much are you willing to put on the line for how much reward?
How it works
- Set your Cargo amount
- Choose a Roll Under target using the slider
- Hit Challenge Wick
- The system rolls. If the result lands under your target, you win. If it goes over, Wick wins.
The slider is everything. Slide it wide and you've got a big win zone, you'll win more often, but the reward is small. Slide it narrow and the reward gets serious, but so does Wick's advantage.
You see all the numbers upfront: your win chance percentage, the reward, and the Roll Under target. Nothing hidden. You set the rules, Wick meets you at the table, and the dice do the rest.
What you see
On the left: your Cargo amount, Manual/Auto toggle, and reward display. In the center: the slider bar showing your win zone (green) and Wick's zone. The roll result drops right on the bar so you can see exactly where it landed. Below the slider: Multiplier, Roll Under, and Win Chance, updating live as you adjust.
On the right: your Mission Log with every roll, target, result, and Cargo movement recorded.
| Feature | What it does |
|---|---|
| Manual Mode | One challenge at a time. You control every roll. |
| Auto Mode | Set your parameters, let it run. Walk away if you dare. |
| Mission Log | Every roll tracked. Every win. Every loss. |
About Wick
Wick isn't decoration. He's a character. He runs the Black Market with the same energy he brings to the Dice table: everything has a price, everyone's welcome, and he's been sitting at this table since before the stations went dark. He never left. He just ran out of challengers for a while.
He'll send decoded messages through the terminal. He'll taunt you. He'll remind you the Cargo on the table is real. Don't take it personally when he wins. He's used to it.
But when you win? He doesn't flinch. He just resets the table and waits for the next challenge.
That's Wick.